FORMAT : Model Description... : Priority (1 greatest), Model Filename Priority is relative to the ENTIRE MODEL LIST, not to category HIPNOTIC MODEL LIST Powerups Empathy Shields : 1, progs/empathy.mdl Weapons Proximity Bomb : 1, progs/proxbomb.mdl Environment Rubble 1 : 9, progs/rubble1.mdl Rubble 2 : 9, progs/rubble2.mdl Rubble 3 : 9, progs/rubble3.mdl Monsters Floating Spike Mine : 3, progs/spikmine.mdl Scourge : 5, progs/scor.mdl Scourge Gibbed Head : 5, progs/h_scourg.mdl Gremlin : 5, progs/grem.mdl Gremlin Gibbed Head : 5, progs/h_grem.mdl Armagon Body : 8, progs/armabody.mdl Armagon Legs : 8, progs/armalegs.mdl ROGUE MODEL LIST Weapons Merv Grenade : 1, progs/mervup.mdl Multi-Rocket : 1, progs/rockup_d.mdl Plasma Ball : 1, progs/plasma.mdl Misc Fireball : 1, progs/fireball.mdl (NOTE : I REALLY like the current one, be as faithful as possible. It shoots from the baby dragon and fire fiend). Environment Buzzsaw : 3, progs/buzzsaw.mdl Pendulum : 3, progs/pendulum.mdl Monsters Dragon / Baby Dragon : 4, progs/dragon.mdl Dragon Gib 1 : 4, progs/drggib01.mdl Dragon Gib 2 : 4, progs/drggib02.mdl Dragon Gib 3 : 4, progs/drggib03.mdl Invisible Sword : 4, progs/sword.mdl Eel : 5, progs/eel2.mdl Eel Gib : 5, progs/eelgib.mdl Lavaman : 8, progs/lavaman.mdl Morph - Aztech : 8, progs/morph_az.mdl Morph - Egypt : 8, progs/morph_eg.mdl Morph - Greece : 8, progs/morph_gr.mdl Mummy : 4, progs/mummy.mdl (fine with a new skin for original zombie, or a new model if preferred) Overlord : 6, progs/s_wrath.mdl Overlord Gib 1 : 6, progs/s_wrtgb1.mdl Overlord Gib 2 : 6, progs/s_wrtgb2.mdl Overlord Gib 2 : 6, progs/s_wrtgb3.mdl Wrath : 6, progs/wrath.mdl Wrath Gib 1 : 6, progs/wrthgib1.mdl Wrath Gib 2 : 6, progs/wrthgib2.mdl Wrath Gib 3 : 6, progs/wrthgib3.mdl Wrath / Overlord Ball : 6, progs/w_ball.mdl