Multiplayer

Images and some information are from the Official Strategy Guide.

What's here
Characters
A run down of all the characters and some of their stats.

Multiplayer Variations
Some different ways to spice up your multiplayer matches.

Special Features
Some cool stuff you can do in multiplayer.

Play Modes
The 3 types of deathmatches you can have.

Weapons for Multiplayer
A very complete run down on the weapons available in multiplayer.

Multiplayer Powerups
These were listed in the strategy guide, but no one can seem to find them.

Characters for Multiplayer
Joshua Fireseed (Turok)
Joshua Fireseed
Statistics
Health 100
Regeneration no
Speed fast
Joshua Fireseed is the most rounded-out player for the good guys.  He plays similar to the normal one-player game mode in terms of attributes, and can use all kinds of weapons effectively.  Probably a good character for beginners.

Adon (Speaker of Forever Light)
Adon
Statistics
Health 60
Regeneration fast
Speed fast
Adon's extremely low health base may be deceiving, as she is one of the fastest characters in the multiplayer.  She regenerates health at a high rate.  The best strategy is to stay as far away from your opponent as possible, and use weapons with good range.

Gant (the cold one)
Gant
Statistics
Health 80
Regeneration medium
Speed medium
Gant is a dinosoid who is a little slow, and has a lower base health.  However, he can regenerate health, and is

Flesh Eater (the death guard)
Flesh Eater
Statistics
Health 120
Regeneration no
Speed medium
The Flesh Eater is for people who like to be bad guys.  He's pretty much the same as Turok, except with a higher health base and a slower speed.

Endtrails (dinosoid)
Endtrails
Statistics
Health 100
Regeneration no
Speed fast
The Endtrails has excellent jumping abilities which can assist in making a quick getaway if a slow and less agile player is following you.

Fireborn
Fireborn
Statistics
Health 100
Regeneration no
Speed fast
The fireborn plays just like Turok and the Endtrails.  He cannot walk on lava like in the game, so be careful of that.

Raptor
Raptor
Statistics
Health 70
Regeneration no
Speed very fast
The raptor will undoubtedly be most player's favorite.  It is the fastest and can jump the highest out of every one of the characters.  However, it is the only character which cannot hold weapons.  The raptor is best for ambushes where you can get an attack off before your opponent, because once you get an opponent cornered, it's easy to take them down.

Tal'Set (old Turok)
Tal'Set
Statistics
Health 110
Regeneration no
Speed medium
Tal'Set is the original Turok.  He has similar abilities to the new Turok, but he is a bit more slower.  He does have a slightly higher base health than Turok.

Juggernaut
NO
PICTURE
AVAILABLE
Statistics
Health 140
Regeneration no
Speed very slow
The Juggernaut is a purlin warrior with a high base health.  He is quite slow however.

Campaigner (original villain)
NO
PICTURE
AVAILABLE
Statistics
Health 120
Regeneration no
Speed medium
The original main baddy from the first game is back!  He has good health, and decent speed and agility, but he is unable to regenerate health.

Joshua Fireseed (civilian)
NO
PICTURE
AVAILABLE
Statistics
Health 100
Regeneration no
Speed fast
This character is a carbon copy of the regular Turok except for his outfit.  This version of Joshua comes from his normal, college life.

Monkey
NO
PICTURE
AVAILABLE
Statistics
Health 20
Regeneration no
Speed fast
The annoying monkeys are back from the original game, but this time, you can be one.  It has no health, and is used for the person who is "it" in frag tag mode.  The monkey tends to spill more blood than other characters.

Multiplayer Variations
Some of these sound cheesy, but use your imagination and you'll have a good time.
Thanks to

Find the hidden character
Start a regular 3-4 player game, but one of the characters will not need to play.  One person puts their character in any location, while th other players don't watch.  The person who is hiding cannot move or do anything.  The other players must fight to be the first person to actually kill the it person.  The other players can kill each other if they want.  It's best to set the frag limit to 1, but you can do more than one game during a match.

Seek and Destroy
You'll need four players for this one. One person is Campaigner, one person is Turok, one person is Turok civilian, and the last person is Tal'Set. The object of the game is for Campaigner to kill Tal'Set once. If he does so, then he wins. Turok and Turok civilian must protect Tal'Set by making sure that he doesn't die. If Tal'Set survives for the length of time (10 minutes usually but 20 minutes is pretty hard), then Turok, Turok civilian, and Tal'Set win.  Tal'Set cannot use a gun.  Turok, Turok civilian, and Campaigner have infinite lives, but if Tal'Set dies only once, then the Campaigner wins. Also, if Turok or Turok civilian kills Tal'Set on accident or Tal'Set kills himself, then the Campaigner still wins.

Freeze Tag
Play with four players. One person is designated as being "it." The other three players are trying to kill the person that's "it." The person that's "it" is trying to do the same to the other three people. If the "it" kills one of the other three players, then they have to wait for five seconds BEFORE they rejoin the game. After they press start, they will reanimate, but they can't move. Then they can move again. If the person that is "it" gets killed, he is not frozen, he gets to go about and kill people freely like nothing ever happened. He is not penalized. You play for 10 minutes.  The person that's "it" wins if he can kill or "freeze" all three people at the same time such that they can't tag each other (basically, all three people are frozen). The three other people win if only one of them is not frozen after the game is over. Of the other three people, the person with the highest amount of kills against the person that was "it" gets to be "it".  If one of the three people that aren't "it" kill each other accidentally, the person that was killed is frozen. Suicides are also considered to be frozen if you kill yourself.

Cops and Robbers
It should be played with 3-4 players. Pick any level and make a place where the cell would be and you can play cops and robbers. Get the cop to be any slow guy. The robbers can be anyone fast. The cop closes his eyes for 20 seconds and the robbers can hide in that time period. The robbers must try to find a gun and if the cop catches them with a gun he must try to shoot them. One shot and they must go to the holding cell. He stays there until the other robber comes and opens the cell. If the cop gets shot he must wait 20 seconds before rejoining the game. Winners are determined like this: Robbers:If there are 2 cops or more, the robbers win if the 2 cops are dead.  If there is 1 cop, the robbers win if they kill the cop 3 times, or whatever you decide.
The Cop:If all the robbers are in the cell the cop wins.

Defend the Base
Start a multiplayer game, using 2-4 people (it doesn't matter) and set up teams. You can set it on team mode if you have 3+ players. Set the handicap to max.  Choose 1 location to be the base. Now choose which team will be offensive and which team will be defensive.  The offensive team goes as far away from the base as possible, the defensive team goes somewhere in the middle. The defensive team's job is to stop the offensive team from getting to the base. If one (or more) of the offensive team members make it to the base, the game is over and the offensive team wins. If the defensive kills all of the offensive team members, the defensive team wins. And finally, if the offensive kills all of the defensive team members, the game is still on, and the defensive team can only pray they appear in between the base and the offensive team.

Capture the Weapon
First, turn off every weapon except one.  Start a game, and choose normal play mode.  Use however many players you want. Set the team mode to whatever you choose.  Go through the level you chose and find one of the guns.  There is a defensive team and an offensive team.  The offensive team is placed far away from the gun.  The defensive team is wherever they want to be.  The object of the game is for the offensive team to try to pick up the gun, then go to a specific place (you can choose).  If the offensive team gets to the specific place the offensive team wins. The defensive team's job is simply to stop the other team. If all the offensive team is killed the defensive team wins.  If all defensive team is killed, they still have a chance to pop up near the weapon and go guard it before the offensive team grabs it.  Or, if you want, you could have a time limit and if the offensive team doesn't get it within the allotted time, the defense wins.

Who am I?
Start a team game and make sure every player is the same character.  Set the time or frag limit to whatever you want and see which team can score the most points.

Kill the Juggernaut
Play normal, and set the Juggernaut's handicap to the max. Then compete to see who finally kills Juggernaut. Once someone kills him, they win, and you start over with them as Juggernaut. If you want, you can determine an ultimate winner by saying each time someone is Juggernaut, they get a point (keep track with pencil/paper).

Shoot out
Play with 4 players in the bullseye then go to the center. Everyone gets in the center, count to three, and blast. The one person that makes it out first wins, but you cannot leave the center until all the others are dead.

Flesh Eaters vs. Turoks
Set the Flesh Eaters' (Flesh Eater or anyone else) handicap to 8 and Turoks' to 4.  Go to any level and see how many kills you can get with the Flesh Eaters before the Turoks kills you.  Everyone takes turn as the Flesh Eaters and at the end whoever gets the most kills wins.

Special Features

Memory Pak:You can save the stats for a certain player to keep a history of all your multiplayer brawls.

Texture Map sets:You can actually change the set of texture maps in the multiplayer levels to 9 different choices.  One includes white paper and balloons and smiley-face stuff, which makes the game seem a lot more gorier.

RAM expansion:The RAM expansion will allow the multiplayer to run in high-resolution, and also helps to increase the frame rate.

The Play Modes

Bloodlust: A 2-4 player free for all.  GoldenEye fans should enjoy this every-man-for-himself mode.

Team Bloodlust: Players can work in cooperative teams.  2 on 2, 3 on 1, or 2 on 1.  In addition, the characters will be tinted the color of the team they choose, so team members wont shoot each other.

Frag Tag: One player is chosen randomly and is made "it".  The other players must hunt down "it" and kill him/her.  The "it" player becomes the monkey, and can carry no weapons.  You can even press a button.to make the monkey make sounds.  If the "it" reaches a designated safe spot, then another "it" is chosen randomly, and the process starts over again.

Weapons for Multiplayer
Here's a list of the weapons available in multiplayer and how much damage they do.

Crossbow
General Stats
Max Ammo:Unlimited
Rate of Fire:Medium
Accuracy:Excellent

Damage
Head Shot:100
Body Shot:10
Arm Shot:5
Leg Shot:8
Foot Shot:2.5

Charge Dart Rifle
General Stats
Max Ammo:40
Rate of Fire:Fast
Accuracy:Good

Damage
Head Shot:5
Body Shot:5
Arm Shot:5
Leg Shot:5
Foot Shot:5

Assault Rifle
General Stats
Max Ammo:100
Rate of Fire:Very Fast
Accuracy:Poor

Damage(for 1 3-round burst)
Head Shot:100
Body Shot:10
Arm Shot:7
Leg Shot:8
Foot Shot:5

Plasma Rifle
General Stats
Max Ammo:100(20)
Rate of Fire:Fast
Accuracy:Good

Damage
Head Shot:100
Body Shot:10
Arm Shot:5.5
Leg Shot:5
Foot Shot:2

Firestorm Cannon
General Stats
Max Ammo:100
Rate of Fire:Very Fast
Accuracy:Fair

Damage
Head Shot:30
Body Shot:3.3
Arm Shot:1.5
Leg Shot:1.5
Foot Shot:0.5

Cerebral Bore
General Stats
Max Ammo:1
Rate of Fire:Slow
Accuracy:-----

Damage
Head Shot:50
Body Shot:--
Arm Shot:--
Leg Shot:--
Foot Shot:--

Grenade Launcher
General Stats
Max Ammo:50
Rate of Fire:Medium
Accuracy:Poor

Damage
Head Shot:35
Body Shot:35
Arm Shot:35
Leg Shot:35
Foot Shot:35

Scorpion Launcher
General Stats
Max Ammo:50
Rate of Fire:Slow
Accuracy:Fair

Damage
Head Shot:35
Body Shot:35
Arm Shot:35
Leg Shot:35
Foot Shot:35

Raptor's Attack
General Stats
Max Ammo:Unlimited
Rate of Fire:Fast
Accuracy:Poor

Damage
Head Shot:4.5
Body Shot:4.5
Arm Shot:4.5
Leg Shot:4.25
Foot Shot:1.5

Pickups for Multiplayer
These powerups are listed in the guide, but no one can seem to find them.
Invincibility Invulnerability to all attacks for a short period of time.
Postal Multiplies your damage by 300%.
Fist of the Gods Immobilizes enemies for a short time, so you can beat them up.
Curse Turns you into a frog.
Sign of the Slug Causes every other player to slow down, even their guns.
Meece Meece are similar to mines which attach to players and blow up shortly.  Leap into water when one gets on you.
Sticky Fingers During frag tag, this will steal one frag from the person with the most.  If you have the most, it will take one frag away from you.
Grease Tins Makes other players slip around and lose control.
Sentry Guns Activate guns which will track opponents and shoot at them.
Hornet's Nest Unleash a swarm of hornets on enemies.  Jump into water to get away.