WeaponsH.jpg (10041 bytes)


W1.jpg (8832 bytes) Flare
Better to light a flare than to curse the darkness. Unlimited uses, but must be recharged.

W2.jpg (7934 bytes) Talon
This basic weapon is a powerful close range weapon in the hands of a skilled warrior like Turok. An impressive twin-bladed weapon that is worn strapped to the hand with leather bands.

W3.jpg (8829 bytes) War Blade
The War Blade is a far more deadly hand-to-hand combat weapon by virtue of its size and striking power. A large weapon carved out of wood or Moose antler, the War Blade is capable of delivering far more powerful blows than the Talon.

W4.jpg (6913 bytes) Bow
This basic bow fires standard arrows and is Turok's first distance weapon.

W5.jpg (7983 bytes) Tek Bow
The high-tech brother of the ancient hunting weapon of the Saquin Nation, no Turok would be complete without it. This weapon fires standard arrows, as well as deadly Tek Arrows.

W6.jpg (8111 bytes) .9 MM Pistol
The entry-level firearm for the game. Capable of semi-automatic fire, the pistol is not very useful against larger enemies. Max 50 rounds. Collect extra ammo.

W7.jpg (8430 bytes) Mag .60
This semi-automatic machine pistol represents another leap forward in firepower. Collect extra ammo.

W8.jpg (6690 bytes) Tranquilizer Gun
The Tranquilizer Gun provides a non-lethal, but effective means of temporarily dispatching enemies. Depending on the number of hit points an enemy has, and whether or not it is immune to the tranquilizer, one or more shots from this weapon can render the enemy unconscious for a time. Once the tranquilizer wears off, however, the enemy will regain consciousness, and harbor a serious grudge! Collect extra darts.

W9.jpg (8408 bytes) Charged Dart Rifle
This is an upgrade of the Tranq gun, and is effective against more enemies. Charge Darts are electrified flechettes fired at high speed. The flechette carries a powerful electric charge that can temporarily stun many enemies with a single hit, giving the player time to select another weapon and finish the enemy off, or retreat.

W10.jpg (6277 bytes) Shotgun
The shotgun is a powerful weapon, but has a slow rate of fire. Extremely useful in close range situations. Comes with 10 standard shotgun shells. Max 20 standard shotgun shells, 20 explosive shells.

W11.jpg (8317 bytes) The Shedder
The Shredder is an ugly piece of weaponry. It fires ricochet rounds which can bounce around corners, giving you all sorts of stealth options.

W12.jpg (7217 bytes) Plasma Rifle
This high-tech version of an assault rifle fires tracer-like plasma bursts. Comes with 30 plasma rounds (counted down by 3 each time the weapon is fired). Max 150 plasma rounds.

W13.jpg (7841 bytes) Firestorm Cannon
The Firestorm Cannon delivers a literal rain of firepower that can rip enemies to bits in seconds. Comes with 90 plasma rounds.   Max 150 plasma rounds.

W14.jpg (8091 bytes) Sunfire Pods
Sunfire pods are a mystical weapon devised by the ancients. Sunfire Pods are smooth, spherical objects made of a substance not unlike polished obsidian. Said to contain the very essence of the Sun itself, these unique weapons have no effect outdoors in well-lit areas. However, when used in a dark environment, they explode with a brilliant white flash, blinding any enemy within range (that is not immune) for a short time, effectively rendering them helpless and unable to attack. The Sunfire Pod has a more sinister effect when used against the legions of the Blind Ones. After many centuries beneath the earth they have a lethal allergy to sunlight...the same light trapped in a Sunfire Pod. The Sunfire Pod will effect certain other cave-dwelling enemies in the same way. Turok can collect extras.

W15.jpg (10522 bytes) Cerebral Bore
Sounds like an academic cocktail party, but this is a particularly nasty bit of alien technology. The Cerebral Bore fires a projectile that locks onto brainwave activity. Sets of hooked prongs are thrust deep into the victims’ skull upon impact, draining their brain fluid. Messy! The Cerebral Bore is not effective against creatures of low intelligence, as the signals given off by their brains are not sufficient for the Bore to track onto brainwave activity. As a result, the projectile will aim for the head of any enemy it is fired at.

W16.jpg (9090 bytes) Proximity Fragmentation Mine Layer
Proximity mines offer a particularly grueling death. Proximity mines are fired forward from a special launcher. A small green light blinks atop each mine. When an enemy gets too close to a mine, the mine will let out a high pitched beep and the green light will flash red. A small charge launches the mine into the air where a second charge detonates the mine. When the mine explodes, it sends a wall of shrapnel out on a horizontal path at about knee level. This wave of shrapnel can cut a man off at the knees, and slice smaller enemies into pulpy goo.

W17.jpg (7895 bytes) Grenade Launcher
Lob some danger at your foes. Each explosion affects an area around it-including you, if you’re too close! Be on the look out for extra grenades.

W18.jpg (9580 bytes) Scorpion Missile Launcher
Firing a barrage of small (4 to 6 inches) yet lethal missiles, Scorpion Missiles can track multiple targets. Each Scorpion Missile is a heat-seeking projectile capable of tracking a target with great accuracy Indeed, once a Scorpion Missile has struck a target, other missiles from the same barrage may continue to track the hapless victim. Due to a built-in system that ensures multiple strikes against a single target (for maximum lethality), three to four Scorpion Missiles from a single barrage may strike an individual before the other projectiles home on another target. Scorpion Missiles do not have a very fast rate of fire.  This is compensated for by the weapon’s ferocity. Comes with ammo for 3 Scorpion Volleys. Max 4 volleys.

W19.jpg (7459 bytes) Flame Thrower
Douse hapless enemies with flaming liquid and they aren’t likely to come back.

W20.jpg (9065 bytes) Razor Wind
The Razor Wind is a throwing weapon which will slice enemies into julienne carrot strips, then return like a boomerang.

W21.jpg (7906 bytes) The Nuke
The most powerful weapon in your arsenal.