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Enemy1.jpg (13246 bytes) Endtrails
Millions of years of evolution have produced the Endtrails. Descendants of the mighty Tyrannosaurus Rex, the Endtrails are huge, powerfully built bipeds with a thirst for battle, and no notions of mercy. The Endtrails are the elite of the Dinosoid troops. They attack from a distance with ion gauntlets that fire powerful energy charges, and up close they attack with powerful claws.

Enemy10.jpg (10531 bytes) Raptors
Brutally savage and utterly fearless, the Raptors of the Dinosoid army have been bred to be bigger, faster, and more dangerous than their primitive ancestors. Their forearms have been bio-enchanced and are longer and more powerful than ever before. Their hind legs also are more prominent with added strength for leaping attacks.

Enemy11.jpg (16829 bytes) Fireborn
The fireborn is a bizarre Dinosoid species with the unique ability to resist injury by flame.  Born of centuries of genetic and magical experimentation, their unique resistance means that they can pursue Turok through fire or lava.  It is rumored that the blood of these creatures runs as hot as the core of the planet itself.

 

 


Enemy2.jpg (11173 bytes) Sentinels
Sentinels are the grunts of the Flesh-eater society. Despite their low standing within their race, the Sentinels are responsible for nearly all of the death and destruction associated with the Flesh-eaters. Competition amongst Flesh-eater Sentinels is fierce. When a Sentinel has proved himself in battle, he may be chosen to partake of the “Blood of the Mother”, a sacred rite wherein a Sentinel is not only promoted, but literally transformed into a member of the Death Guard, the next order in Flesh-eater society. Sentinels are armed with huge blades that run the length of their lower arm and extend two feet beyond the reach of their hand.

Enemy3.jpg (10832 bytes) Hunters
Hunters are the result of centuries of selective breeding. Bred to perform as reptilian bloodhounds, the Hunters are also used as instruments of terror and death. Heavily muscled and powerfully built, they can leap great distances and are extremely deadly.

Enemy4.jpg (11348 bytes) The Blind Ones
The Blind Ones live deep beneath the Earth in a twisting maze of tunnels and caverns. Like their distant ancestors the Flesh-eaters, the Blind Ones too have a taste for warm flesh, and will occasionally venture towards the surface with their giant cave spider pets. From beneath a trap door they spring up and drag helpless victims to their deaths. Centuries of existence without light has caused the Blind Ones to lose their eyes altogether. In turn they have developed an extremely acute sense of smell, as well as superb hearing. The Blind Ones must take care to avoid sunlight at all costs, as the centuries spent in darkness has caused them to develop a severe allergy to sunlight. Direct exposure to the sun is fatal to them.

Enemy5.jpg (10287 bytes) The War Clubs
The mainstay of the Purr-Linn troops, the War Clubs are seldom armed, but are nonetheless extremely dangerous. The Purr-Linn are agile, and are capable of great leaps. Purr-Linn can also hurl huge boulders and other objects at Turok.

Enemy6.jpg (12363 bytes) Soldiers
These massive armored behemoths are the single most dangerous members of the Mantid colony. Huge, fast, and extremely dangerous, the Mantid Soldiers can make short work of even the most dangerous opponent. Their heavy exoskeleton protects the Soldiers from many weapons, making them extremely difficult to kill.

Enemy7.jpg (13680 bytes) Deadmen
The fodder of Deadside, the Deadmen are far more than merely rotting corpses. Despite their advanced state of decomposition, the Deadmen are fleet of foot, and quite dangerous. Deadmen will get up repeatedly after being knocked down by gunfire, and prove quite stubborn when it comes to dying. Deadmen wear shabby armor, more for ornament than for its protection. Deadmen can be literally blown in half and keep on coming!

Enemy8.jpg (11990 bytes) Trooper
The Primagen trooper is a humanoid monstrosity. A patchwork of metal and flesh, it is impossible to tell what type of creature they may have once been. Whatever the case may be, the Troopers are heavily armed, and quite deadly. They will attack Turok with Laser pistols, or use the massive bayonets that are attached to them as a sword.