The .ATT file for characters
Each character has an associated .ATT file. This file contains many attributes for a character. Each of these is modifiable to give the character different personality, fighting style, etc.
Most of these attributes are self-explanatory, some are not. All are editable in the old move editor (OME). A complete list of available attributes follows. Explanations of each attribute are not currently available, but may become available in the future.
RACE
MASS
JUMP_STRENGTH
JUMP_HEIGHT
STAND_HEIGHT
CROUCH_HEIGHT
TUCK_HEIGHT
ROT_RADIUS
FACING_VEL_RATIO
BACK_SPEED_MULT
RUN_SPEED_MULT
SIDE_SPEED_MULT
SPEED RIGHT_ARM_STRENGTH
LEFT_ARM_STRENGTH
QUICKNESS
ROTATIONAL_QUICKNESS
DECEL_QUICKNESS_BOOST
STABILITY
ATTACK_SWAY
ATT_SYNC_ARMS_TO_BODY
ATT_LEFT_ARM_BODY_SWING
ATT_RIGHT_ARM_BODY_SWING
ATT_RIGHT_BLADE_AIM_RIGHT
ATT_RIGHT_BLADE_AIM_LEFT
ATT_LEFT_BLADE_AIM_RIGHT
ATT_LEFT_BLADE_AIM_LEFT
RIGHT_HANDED
RIGHT_WRIST_PHI_PEG_LOW
RIGHT_WRIST_PHI_PEG_HIGH
RIGHT_WRIST_PSI_PEG_LOW
RIGHT_WRIST_PSI_PEG_HIGH
RIGHT_ELBOW_PHI_PEG_LOW
RIGHT_ELBOW_PHI_PEG_HIGH
RIGHT_BICEP_PSI_PEG_LOW
RIGHT_BICEP_PSI_PEG_HIGH
RIGHT_SHOULDER_PHI_PEG_LOW
RIGHT_SHOULDER_PHI_PEG_HIGH
RIGHT_SHOULDER_THETA_PEG_LOW
RIGHT_SHOULDER_THETA_PEG_HIGH
LEFT_WRIST_PHI_PEG_LOW
LEFT_WRIST_PHI_PEG_HIGH
LEFT_WRIST_PSI_PEG_LOW
LEFT_WRIST_PSI_PEG_HIGH
LEFT_ELBOW_PHI_PEG_LOW
LEFT_ELBOW_PHI_PEG_HIGH
LEFT_BICEP_PSI_PEG_LOW
LEFT_BICEP_PSI_PEG_HIGH
LEFT_SHOULDER_PHI_PEG_LOW
LEFT_SHOULDER_PHI_PEG_HIGH
LEFT_SHOULDER_THETA_PEG_LOW
LEFT_SHOULDER_THETA_PEG_HIGH
ATT_RIGHT_WRIST_PHI_SCALE
ATT_LEFT_WRIST_PHI_SCALE
ATT_RIGHT_WRIST_PSI_SCALE
ATT_LEFT_WRIST_PSI_SCALE
ATT_RIGHT_ELBOW_PHI_SCALE
ATT_LEFT_ELBOW_PHI_SCALE
ATT_RIGHT_BICEP_PSI_SCALE
ATT_LEFT_BICEP_PSI_SCALE
ATT_RIGHT_SHOULDER_PHI_SCALE
ATT_LEFT_SHOULDER_PHI_SCALE
ATT_RIGHT_SHOULDER_THETA_SCALE
ATT_LEFT_SHOULDER_THETA_SCALE
ATT_RIGHT_WRIST_PHI_RANGE
ATT_LEFT_WRIST_PHI_RANGE
ATT_RIGHT_WRIST_PSI_RANGE
ATT_LEFT_WRIST_PSI_RANGE
ATT_RIGHT_ELBOW_PHI_RANGE
ATT_LEFT_ELBOW_PHI_RANGE
ATT_RIGHT_BICEP_PSI_RANGE
ATT_LEFT_BICEP_PSI_RANGE
ATT_RIGHT_SHOULDER_PHI_RANGE
ATT_LEFT_SHOULDER_PHI_RANGE
ATT_RIGHT_SHOULDER_THETA_RANGE
ATT_LEFT_SHOULDER_THETA_RANGE
RIGHT_PSI_LOW
RIGHT_PSI_CENTER
RIGHT_PSI_HIGH
RIGHT_THETA_LOW
RIGHT_THETA_CENTER
RIGHT_THETA_HIGH
RIGHT_RHO_LOW
RIGHT_RHO_CENTER
RIGHT_RHO_HIGH
LEFT_PSI_LOW
LEFT_PSI_CENTER
LEFT_PSI_HIGH
LEFT_THETA_LOW
LEFT_THETA_CENTER
LEFT_THETA_HIGH
LEFT_RHO_LOW
LEFT_RHO_CENTER
LEFT_RHO_HIGH
RIGHT_TM_PSI_LOW
RIGHT_TM_PSI_CENTER
RIGHT_TM_PSI_HIGH
RIGHT_TM_THETA_LOW
RIGHT_TM_THETA_CENTER
RIGHT_TM_THETA_HIGH
RIGHT_TM_RHO_LOW
RIGHT_TM_RHO_CENTER
RIGHT_TM_RHO_HIGH
LEFT_TM_PSI_LOW
LEFT_TM_PSI_CENTER
LEFT_TM_PSI_HIGH
LEFT_TM_THETA_LOW
LEFT_TM_THETA_CENTER
LEFT_TM_THETA_HIGH
LEFT_TM_RHO_LOW
LEFT_TM_RHO_CENTER
LEFT_TM_RHO_HIGH
RIGHT_BM_PSI_LOW
RIGHT_BM_PSI_CENTER
RIGHT_BM_PSI_HIGH
RIGHT_BM_THETA_LOW
RIGHT_BM_THETA_CENTER
RIGHT_BM_THETA_HIGH
RIGHT_BM_RHO_LOW
RIGHT_BM_RHO_CENTER
RIGHT_BM_RHO_HIGH
LEFT_BM_PSI_LOW
LEFT_BM_PSI_CENTER
LEFT_BM_PSI_HIGH
LEFT_BM_THETA_LOW
LEFT_BM_THETA_CENTER
LEFT_BM_THETA_HIGH
LEFT_BM_RHO_LOW
LEFT_BM_RHO_CENTER
LEFT_BM_RHO_HIGH
MAIN_NOSE_X
MAIN_NOSE_Y
MAIN_NOSE_Z
OFF_NOSE_X
OFF_NOSE_Y
OFF_NOSE_Z
BLADE_AIM_HELPER_SPEED
BLADE_AIM_LOW_SPEED
TIME_DOWN
TIME_RISING
ELASTICITY
MAX_FLIP_RATE
QUICK_THRUST
QUICK_DIST
QUICK_FOOT_LIFT
PRE_JUMP_HUNCH
CHEST_TILT_SCALE
BASE_CHEST_TILT
STANCE_BODY_THETA
STANCE_INTERFOOT_PCT
STANCE_INTRAFOOT_Z
STANCE_FOOT_DISP
STANCE_FOOT_H_DISP
STANCE_FOOT_FORWARD
STANCE_HUNCH_ANGLE
STANCE_EXIT_SPEED
STANCE_BOUNCE
STANCE_SWAY
STANCE_CROUCH
STANCE_DEFAULT_OFFSET_X
STANCE_DEFAULT_OFFSET_Z
GAIT_BOUNCE
GAIT_LATERAL_SWAY
GAIT_PACE_LENGTH
GAIT_ARM_SWING_SCALE
MAX_FOOT_SPAN
MIN_FOOT_SPAN
GAIT_PACE_LENGTH_MAX_SPEED
GAIT_FOOT_LIFT_PCT
GAIT_FOOT_H_DISP
BLEEDS
BLOOD_COLOR_RED
BLOOD_COLOR_GREEN
BLOOD_COLOR_BLUE
DEFAULT_STANCE
VCYLINDER_YADJUST
VCYLINDER_MIN_HEIGHT
VCYLINDER_MAX_HEIGHT
VCYLINDER_RADIUS
VCYLINDER_YMIDFACTOR
HANDLE_X
HEAD_SPEED
CAN_SWIM
SWIM_DEPTH
WATER_LAUNCH_STRENGTH
WATER_NATIVE
THROWING_ACCURACY
BODY_CAPSULE_BASE_Y_ADJUST
BODY_CAPSULE_END_Y_ADJUST
TREAD_WATER_TIME
SIZE
IMMORTAL
TWO_FISTED
STATIC_WRIST_AIMING
PEACEFUL
USE_OLD_RESIZING
MAX_DAMAGE
BREAKS_THINGS
ARM_STRENGTH_BOOST
by Treyarch